07/03/2020
Reason of Changing Game
After the presentation yesterday, we realise the game story may be too complex and abstract for player to understand. Therefore, we decided to change our story setting and the game content after struggling.
We only keep the core element of our story (e.g. food crisis, Oxin). The rest setting is unnecessary and make the game too complex. Since the real world doesn’t exist Oxin, player may hard to understand what Oxin is. So, we tell a story that start with the existence of Oxin.
Story
The story become our main character live in 2021 which having food crisis at that time. He travelled to one year ago accidentally. Therefore, he started finding the way to solve this food crisis by participating the development of Oxin, a cheap food replacement with high nutrition.
Gameplay
The game will change into 3D video game. Since it is boring and such as waste of the 3D models if it is a 2.5D platform game. Also, 3D game can help player more engaged in the game world.
Game Layout
- Resident area (Owen’s Apartment)
- use for game start
- explain the game background here

- Entertainment area (VR center)
- not yet confirmed
- Industry area (Oxin Factory)
- not yet confirmed
- Game world
- use for scene transition
- show how’s ppl live in the future
- player need to get hints from NPC to open next area














