Update Level 1 Layout & Game Effects

25/10/2019

We update the level 1 layout to make it more futuristic. The building will have lots of Hong Kong style signboards to emphasise the element of ‘Hong Kong’.

Our draft of level 1 (front background)

I use the lightweight render pipeline and shader graph on our game. And I follow a youtube tutorial to create the dissolve effect. It will be useful on our game at level 2 or above.

But the above dissolve shader is too random, I want to make it dissolve from bottom to top, and then appear from top to bottom. Therefore, I made my own dissolve shader.

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